game AND FILM music SOUND DESIGN
CUTSCENES / IN GAME / TRAILERS FOLEY ROCORDING / SOUND BANKS
IMPLEMENTATION audio spatialization
DYNAMIC MUSIC AND SOUND DESIGN SYSTEMS 3D AUDIO FOR VR PROJECTS / BINAURAL AUDIO
Vo / LOCALIZATION AUDIO description
DIRECTION / CASTING / RECORDING TV AND FILM PROJECTS / AUDIO GAMES
T.Vaz works as a game and film composer/sound designer/VO director for more than a decade. Master and Doctorate in Game Music Composition at UFBA, he worked on music and audio production in more than 60 Games, Movies and Animation projects. His works were exhibited and awarded in national events like SB Games, Campus Party, Brazil Game Show and international as the Gamescom, Cannes Festival and the "Games Age" exhibition. Among his projects highlights the Audio Game Breu, in which Vaz composed and produced the soundtrack for string quartet with the Quartetris Game Music group, directed and recorded VO's with 15 professional actors. Vaz is currently Game Audio Professor at the UNEB.
SENAC | UNEB | UFBA | IBM | SB Games | Campus Party | Goethe-Institut | BIG Festival | Gamepolitan | Anipolitan | Cannes Festival (France) | IPB (Portugal)| HMT Leipzig (Germany) | V&A Museum (England)|