SERVICES


     game AND FILM music                 SOUND DESIGN   

        CUTSCENES / IN GAME / TRAILERS                  FOLEY RECORDING / SOUND BANKS

        Integration               audio spatialization  

    DYNAMIC MUSIC AND SOUND DESIGN SYSTEMS        3D AUDIO FOR VR PROJECTS / BINAURAL AUDIO

       Vo / LOCALIZATION                 AUDIO description

      DIRECTION / CASTING / RECORDING                 TV AND FILM PROJECTS / AUDIO GAMES

 
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BIO

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T.Vaz works as a game and film composer/sound designer/VO director for more than a decade. Master and Doctorate in Game Music Composition at UFBA, he worked on music and audio production in more than 60 Games, Movies and Animation projects. His works were exhibited and awarded in national events like SB Games, Campus Party, Brazil Game Show, Big Festival and international as the Gamescom, Cannes Festival, Media Sound Hamburg and the "Games Age" exhibition. Among his projects highlights the Audio Game Breu, in which Vaz composed and produced the soundtrack for string quartet with the Quartetris Game Music group, directed and recorded VO's with 15 professional actors. Vaz is currently Game Audio Professor at the UNEB and Music for Media professor at Ucsal.

LECTURES/TALKS/CONCERTS/SCREENINGS

SENAC | UNEB | UFBA | IBM | SB Games | Campus Party | Goethe-Institut | BIG Festival | Gamepolitan | Anipolitan | Cannes Festival (France) | IPB (Portugal)| HMT Leipzig (Germany) | V&A Museum (England)| University of Liverpool (England)|

            AWARDS/SELECTIONS

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Music/Reel


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contact

 
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